
Five islands. Bridges that turn. Luck that changes within a single turn. A tactical board game by Gert Hesselink.
Discover the gameSee everythingThis game is all about forcing your luck and accepting setbacks.
Treacherous: you are never sure of your position. Play smart and think about your next turn. Seize your chances and keep going when luck turns against you.
You play with more than one die: cards let you roll again, double your highest die or roll three times for the highest throw.
Your pawns move across the spaces of the islands. Sometimes you split your steps between them, sometimes both move the full number.
Bridges and blocks decide where you can pass. With cards you turn or move a bridge and place, move or remove a block.
Take the helicopter to another island, swap a pawn with a block or send an opponent back the same number of steps. Timing is everything.
Privileges give you an extra edge, such as playing two turns, doubling your steps, swapping two cards or taking the boat to another island.
Every island has two treasures, from treasure chest to diamond and from fossil to souvenir. They appear on the treasure cards.
A first impression based on the game components. The full rules will follow.

Treasure map and treasure chest

Diamond and gold nugget

Fossil and excavation

Rocks and butterfly

Postcard and souvenir
Caribbean Run is an original game design. Box, game board and every card are fully designed.
Publisher or player? Gert would love to tell you more.